Understanding Credits
Credits are the currency of participation in AoEM Historian. They represent your contributions to the era and determine your priority for competitive MGE slots.
What Are Credits?
Credits are earned by participating in era activities and claimed through the bot. They:
- Accumulate in your account over time
- Are spent when applying for MGE slots
- Reflect your contribution to the era
- Determine priority for limited event slots
Earning Credits
You earn credits by:
- Completing activities - Rallies, donations, events, etc.
- Claiming participation - Click the Claim button on activity posts
- Receiving bonuses - Leaders can award extra credits for exceptional contributions
Default Credit Values
Activities are weighted by role. The defaults are:
| Role | Credits | What it is |
|---|---|---|
| Primary | 15 | The week's headline event (KvK, GEE, Desolate Desert, etc.) |
| Weekly | 5 | Recurring smaller events (Wonder/Battle of Dawn, etc.) |
Each MGE season runs 12 weeks (two 6-week stellar seasons). With perfect attendance — 10 primary + 20 weekly claims — you can earn approximately 250 credits per MGE season, plus any discretionary bonuses your leaders award.
Your era's leaders can adjust these values per activity with /season set-credits. Check the #activities channel to see current credit values for each activity.
See the Credit System Design for detailed earning calculations, slot cost rationale, and how the self-balancing economy works.
Checking Your Balance
Use the credits command to see your balance:
/credits
This shows:
- Current balance - Your total available credits
- Recent transactions - The last 10 credit changes (earnings, spending, bonuses)
Example Output
💰 Credit Balance for DragonSlayer99
Current Balance: 130 credits
Recent Transactions:
+5 Wonder/Dawn participation (Dec 20)
+15 KvK participation (Dec 18)
-75 MGE Application - Tier 8-10 (Dec 17)
+10 GEE participation (Dec 14)
+5 Wonder/Dawn participation (Dec 13)
Spending Credits
Credits are spent when:
- MGE confirmation - Credits are deducted when a leader confirms the event results
- Leader adjustments - Rarely, leaders may adjust for corrections
MGE Slot Costs
When you apply for an MGE slot with /apply, the cost depends on the tier you select. At the default 5x multiplier:
| Tier | Credit Cost |
|---|---|
| 1st | 500 |
| 2nd | 400 |
| 3rd | 300 |
| 4th | 200 |
| 5th | 150 |
| 6-7 | 100 |
| 8-10 | 75 |
| 11-15 | 60 |
| 16-25 | 50 |
| 26-50 | 25 |
Credits are not deducted when you apply or get approved — they're deducted when the leader runs /mge-confirm after the event ends.
See MGE Events for details on the application process.
Credit Transactions
Every credit change is logged with:
- Amount - How many credits were added or removed
- Reason - Why the change happened
- Date - When it occurred
This creates a transparent history that you and leaders can review.
Types of Transactions
| Type | Description |
|---|---|
| Activity Claim | Credits earned from claiming an activity |
| MGE Application | Credits spent applying for an MGE slot |
| Bonus | Extra credits awarded by a leader |
| Bonus Removal | Bonus credits reversed by a leader |
| Nullification | Activity claim reversed by a leader |
Tips for Building Credits
Regular, consistent participation earns more credits over time than sporadic bursts of activity.
Activities have limited claim windows (usually 2 days). Watch the #activities channel and claim promptly after participating.
Know when MGE events are coming and ensure you have enough credits saved. Use /slots to check upcoming events.
Common Questions
Can I transfer credits to another player?
No. Credits are tied to your individual account and cannot be transferred.
Do credits expire?
No. Credits remain in your account until you spend them on MGE applications.
What if a leader gave me credits by mistake?
Leaders can use /bonus remove to reverse bonus awards if needed.
What if I claimed the wrong activity?
Ask a leader to use /nullify to reverse the claim.
Next: Learn how to Claim Activities to start earning credits.