Managing Credits
As a leader, you have tools to adjust player credits beyond normal activity claims. This guide covers bonuses, penalties, and corrections.
Credit Management Commands
| Command | Purpose |
|---|---|
/bonus give | Award bonus or penalty credits |
/bonus remove | Reverse a bonus transaction |
/bonus ledger | View all bonus transactions for a player |
/bonus recent | View recent bonuses (last 2 weeks) |
/nullify | Reverse an activity claim |
Awarding Bonuses
To give a player extra credits (or apply a penalty):
/bonus give @Player <amount> <reason>
Parameters
| Parameter | Description |
|---|---|
@Player | The player to award credits to |
amount | Number of credits (-10,000 to +10,000) |
reason | Explanation for the bonus |
Examples
Reward exceptional performance:
/bonus give @DragonSlayer 500 Outstanding rally leadership this week
Apply a penalty:
/bonus give @LazyPlayer -200 Missed required rally after committing
Positive vs Negative
- Positive amounts (+) add credits
- Negative amounts (-) remove credits
Negative bonuses can feel punitive. Communicate clearly with the player about why credits are being removed.
Removing Bonuses
Made a mistake? Reverse a bonus:
/bonus remove <player> <transaction>
Finding Transactions
Use /bonus ledger @Player or /bonus recent to find the transaction to remove.
Example
/bonus remove @Player "2024-01-15 | +100 | Great work"
Viewing Bonus History
Player Bonus History
/bonus ledger @Player
Shows all bonus transactions for a specific player.
Recent Empire Bonuses
/bonus recent
Shows all bonus transactions from the last 2 weeks across the empire.
Nullifying Activity Claims
If a player claimed an activity they didn't participate in (or made a mistake):
/nullify @Player <activity> <reason>
Parameters
| Parameter | Description |
|---|---|
@Player | The player whose claim to nullify |
activity | The activity name (use autocomplete) |
reason | Why the claim is being reversed |
Example
/nullify @Player "Sunday Rally" Player was not present for this rally
What Happens
- Credits from the claim are removed from the player's balance
- The claim is marked as nullified
- A record is kept of the nullification and reason
Nullified claims cannot be reclaimed. If it was an honest mistake, consider using /bonus to restore credits.
Multi-Day Activity Credits
For events spanning multiple days, use the bonus system to award credits:
/bonus give @player1 @player2 @player3 <amount> <reason>
You can award up to 20 players at once with the same credit amount.
Examples
/bonus give @Player1 @Player2 @Player3 100 Week-long seasonal event participation
/bonus give @All @Participants 50 Multi-day rally campaign
Use Cases
- Seasonal campaigns
- Week-long competitions
- Events with complex participation tracking
- Retroactive credit awards
Best Practices
Document Everything
Always provide clear, specific reasons:
Good: "Outstanding rally coordination, recruited 5 new participants"
Bad: "Good job"
Be Consistent
Apply the same standards to all players. Favoritism undermines trust in the system.
Communicate
When awarding significant bonuses or penalties:
- Tell the player directly
- Explain the reasoning
- Answer any questions
Review Regularly
Use /bonus ledger periodically to:
- Check for patterns
- Ensure fairness
- Verify no abuse
Common Scenarios
Rewarding Outstanding Contribution
/bonus give @Player 300 Led successful defense rally, exceptional coordination
Correcting an Honest Mistake
Player claimed wrong activity:
/nullify claim @Player "Wrong Activity" Accidental claim
/bonus give @Player 100 Restoring credits for correct activity participation
Handling Inactivity
Player committed to event but didn't show:
/bonus give @Player -150 No-show for committed rally on Dec 20
Welcoming New Members
/bonus give @NewPlayer 100 Welcome bonus for joining the empire
Troubleshooting
"Player not found"
- Verify the player is registered with
/credits @Player - Check the @mention is correct
- The player must be registered in your empire
"Transaction not found"
- Use
/bonus ledger @Playerto find the correct transaction - Select from the autocomplete suggestions when using
/bonus remove
"Amount out of range"
- Bonuses are limited to -10,000 to +10,000 per transaction
- For larger adjustments, use multiple transactions
Next: MGE Management to run competitive slot allocation.